Subway Rewards's Gamification Strategy: A Case Study

Subway Rewards is a loyalty program designed to increase customer engagement and retention. It leverages several gamification principles to add value and motivate users to interact more frequently with the brand. This case study examines how these elements are implemented and their impact.
Points-Based System
At its core, Subway Rewards is a points-based system. Customers earn points for every dollar spent on qualifying purchases. The earn rate is typically standardized (e.g., X points per dollar), providing a clear and predictable reward mechanism. This transparent system simplifies the tracking of progress and provides a tangible incentive for customers to choose Subway over competitors.
Levels and Tiers
Subway Rewards incorporates levels or tiers within its program. Customers move up to higher levels by accumulating a certain number of points within a specific timeframe. Each level unlocks additional perks, such as bonus points, exclusive offers, or priority access to promotions. This tiered structure motivates customers to spend more to reach higher levels and enjoy the enhanced benefits.
Rewards Redemption
The program offers a variety of rewards that can be redeemed using accumulated points. These rewards typically include free menu items, discounts on orders, or other exclusive offers. The flexibility in reward options caters to different customer preferences and spending habits, making the program more appealing to a wider audience. The redemption process is streamlined within the Subway app or website, ensuring a seamless and user-friendly experience.
Challenges and Promotions
Subway frequently introduces challenges and promotions to further incentivize participation. These challenges can be targeted towards specific behaviors, such as ordering a particular menu item, visiting a specific location, or making a purchase within a certain timeframe. Completing challenges earns customers bonus points or other rewards, adding an element of excitement and variety to the program. These time-sensitive promotions can drive short-term sales and encourage repeat visits.
Personalization
Subway Rewards utilizes customer data to personalize the program experience. This includes tailoring offers and promotions based on past purchase history, location, and other demographic factors. Personalized rewards are more likely to resonate with individual customers and increase their likelihood of engagement. This level of personalization makes customers feel valued and appreciated, fostering a stronger connection with the brand.
Progress Tracking
The Subway app and website provide clear and accessible progress bars that allow customers to track their point accumulation and progress towards the next level or reward. This visual representation of progress provides a sense of accomplishment and motivates customers to continue engaging with the program. The transparent tracking system ensures that customers are always aware of their standing and the rewards they are eligible for.
Streaks
Although less prominent than some other features, Subway could implement streaks to reward consecutive purchases or visits. For example, a customer who makes a purchase for five consecutive days could earn a bonus. This encourages daily or near-daily engagement and reinforces the habit of choosing Subway. The loss aversion associated with breaking a streak can be a powerful motivator.
Achievements and Badges
While not a core element of the existing program, Subway could benefit from incorporating achievements and badges. These could be awarded for completing specific tasks, reaching certain milestones, or engaging in unique behaviors. For example, a badge could be awarded for trying all the sauces on the menu or for placing a certain number of orders through the app. Achievements and badges provide a sense of accomplishment and recognition, further enhancing the user experience.
Leaderboards
Implementing leaderboards, even if limited to a small circle of friends or family, could add a competitive element to the program. Customers could compete to earn the most points or complete the most challenges within a given period. Leaderboards can be highly motivating for some users, driving increased engagement and spending. However, it's crucial to design leaderboards carefully to avoid discouraging less competitive users.
Impact on Engagement and Retention
Subway Rewards' gamified elements are designed to improve customer engagement and retention in several ways:
- Increased Frequency of Visits: Points, rewards, and challenges incentivize customers to visit Subway more frequently.
- Higher Spending: The tiered system and bonus point opportunities encourage customers to spend more per visit to reach higher levels and unlock better rewards.
- Stronger Brand Loyalty: Personalized offers and a seamless user experience foster a stronger emotional connection with the Subway brand.
- Enhanced Customer Lifetime Value: By encouraging repeat purchases and higher spending, the program increases customer lifetime value.
Data-Driven Optimization
Subway uses data analytics to track the performance of its rewards program and identify areas for improvement. This includes monitoring key metrics such as enrollment rates, point redemption rates, and customer spending habits. By analyzing this data, Subway can optimize the program to maximize its impact on engagement and retention. A/B testing different offers and challenges allows the company to refine its strategy and ensure that the program is delivering the best possible results.
Key Takeaways
Subway Rewards provides a valuable case study in how gamification can be used to enhance customer loyalty and drive business results. Here are some key takeaways for startup founders, product managers, and designers:
- Simplicity is Key: The program's rules and mechanics should be easy to understand and use.
- Provide Clear Value: Rewards should be relevant and desirable to the target audience.
- Personalize the Experience: Tailor offers and promotions to individual customer preferences.
- Track Progress and Provide Feedback: Use visual cues and progress indicators to keep customers engaged.
- Incorporate Elements of Fun: Add challenges, achievements, and other gamified elements to make the program more enjoyable.
- Continuously Optimize: Use data analytics to track performance and identify areas for improvement.
Future Opportunities
Subway could further enhance its rewards program by exploring additional gamification elements and features:
- Social Sharing: Allow customers to share their achievements and rewards on social media to promote the program and drive organic growth.
- Community Building: Create a forum or community where customers can connect with each other, share tips, and participate in contests.
- Dynamic Pricing: Offer personalized discounts based on real-time factors such as location, time of day, and inventory levels.
- Partnerships: Collaborate with other businesses to offer exclusive rewards and benefits to program members.
- Incorporate location-based rewards using geolocation. This could be as simple as awarding extra points for visiting a Subway restaurant at a certain time of day, or unlocking special deals when near a Subway location.
By continuously innovating and adapting to customer needs, Subway can ensure that its rewards program remains a valuable asset for driving engagement and loyalty.
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