Design

How to design and build great consumer products

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The Psychology of Apple Watch's "Close Your Rings"Design

The Psychology of Apple Watch's "Close Your Rings"

Learn the psychology behind Apple’s "Move, Exercise, Stand" rings and how to implement high-frequency habit loops using flexible streaks.

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How Strava Uses Segmented Leaderboards to Drive EngagementDesign

How Strava Uses Segmented Leaderboards to Drive Engagement

Learn how segmented leaderboards create sustainable retention loops in fitness apps.

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The 'Shake to Report' Feature That Generated 500+ User Feedback Points in WeeksDesign

The 'Shake to Report' Feature That Generated 500+ User Feedback Points in Weeks

Getting meaningful feedback from users is one of the biggest challenges facing early-stage product teams. Most startups struggle with low response rates to surveys, generic feedback that's hard to act on, or users who simply don't bother sharing their thoughts at all.

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Why Duolingo switched to ‘Energy’ and how to build an Energy feature for your appDesign

Why Duolingo switched to ‘Energy’ and how to build an Energy feature for your app

Duolingo recently introduced a new feature called ‘Energy’ to replace the long-known 'Hearts' feature. This shifts the focus from penalizing mistakes to rewarding success and represents an opportunity for app developers to rethink their gamification strategy.

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How to Design Gamification That Actually Retains UsersDesign

How to Design Gamification That Actually Retains Users

Sylvi AI's approach offers valuable lessons for any B2C startup looking to implement gamification that enhances rather than detracts from their core value proposition.

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How To Create Duolingo-style Progress Reports For Your AppDesign

How To Create Duolingo-style Progress Reports For Your App

Duolingo is famous for having fun and engaging lifecycle email marketing and it's a big driver of retention. But what if you could follow their strategy without all the upfront work?

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How to Send Charts in Lifecycle Email Campaigns (Don’t Use Images!)Design

How to Send Charts in Lifecycle Email Campaigns (Don’t Use Images!)

Using charts in emails is great for engagement, but can hurt email deliverability. Here's the solution.

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How to Prevent Lifecycle Emails From Becoming Boring With TrophyGamification Guides

How to Prevent Lifecycle Emails From Becoming Boring With Trophy

Users get a lot of lifecycle emails throughout their journey with your product. So how do you maintain freshness and relevance in the inbox? Learn how Trophy text variations can solve this problem.

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How to Design Personalized Lifecycle Emails With Trophy VariablesGamification Guides

How to Design Personalized Lifecycle Emails With Trophy Variables

Learn how to use email variables to design personalized and relevant lifecycle email campaigns that improve your app’s retention.

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How to Design Gamified Lifecycle Emails With TrophyDesign

How to Design Gamified Lifecycle Emails With Trophy

Learn how to design engaging and personalized lifecycle email campaigns that improve your app’s retention.

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Why Your App Needs Its Own Culture (And How to Build One)Podcast

Why Your App Needs Its Own Culture (And How to Build One)

In a recent episode of the Levels Podcast, Tim shared insights from his unique journey across three very different B2C platforms: Wattpad, Couply, and Blossom. His perspective on app culture offers a compelling framework for founders looking to build sticky, memorable products.

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From Tour Aggregator to Community Hub: Evolving Beyond the Marketplace ModelPodcast

From Tour Aggregator to Community Hub: Evolving Beyond the Marketplace Model

Most B2C startups think of themselves as platforms, marketplaces, or products. But the best ones evolve into something much deeper: a community.

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